Google Says Stadia Will Outperform Consoles and PCs By Predicting Gamers’ Moves
Madj Bakar, vice president of engineering at Google’s Stadia, said in an interview with Edge that the streaming platform will reduce latency by using “negative wait time”, which will predict and enter the player’s next move (via PCGamesN).
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If Stadia is sitting in the back seat and putting his hand on the steering wheel to stretch forward, can the player win the honor for Sekiro’s no-slip action? I am wrong saying “Okay, no.” Bakar also said that Stadia will pass the machine.
Learn these breakthroughs to redefine the standard of technical performance excellence. He explained: “Ultimately, we believe that within a year or two, our games will run faster than native games and will respond faster in the cloud, regardless of the capabilities of the local computer.”
Google Stadia will be released next month, including Assassin’s Creed Odyssey, Final Fantasy XV, Geert and Anger 2. However, it just lost its big dog: “The Eternal Warrior Eternity” has been postponed until 2020.