Coronavirus pandemic a golden time for the gaming industry

Coronavirus pandemic a golden time for the gaming industry

While the world is paralyzed by quarantine and fear, with everyone now stocking up on essential PPE like these N95 masks, and the economy suffering gigantic losses, some industries may rightly consider the pandemic a golden time. In particular, delivery services do not complain of decline.

Polish studio Carbon is confident that the pandemic contributes to the heyday of the gaming industry, in particular, entertainment for virtual reality. Even employees themselves began to use VR devices more often: with their help, they now hold general meetings.

We are experiencing the golden days of VR. Of course, the situation is serious, and we treat it with great humility, but in the field of game sales, we are seeing a growing trend around the world.

The demand for VR equipment is already higher than the supply. Almost all helmets are completely sold out. People cannot meet in the real world, so they transfer joint activities into virtual reality.

Headset orders outperform manufacturers, making VR apps more and more popular. And recognized Carbon Studio games show higher sales, especially in the Asian region.

Carbon studio
The studio’s debut project, Alice VR, was received rather coolly, with an average rating of 55%. Game The Wizards was much more successful. According to the studio, the mini-kit from the improved edition of the game and the spin-off Trials of Meliora was bought by more than 100 thousand players.
The new work of the Polish studio, The Wizards: Dark Times, was originally planned as an addition. But now the project has grown into a full-fledged game, its budget has been raised from 50 to 120 thousand dollars. At the same time, developers are working on a VR game based on Warhammer: Age of Sigmar.

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Coronavirus pandemic a golden time for the gaming industry
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